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Will I Have to Grind the T10 Again to Get the 277

T-10

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AnnoR81_IS8.png

Overview
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[Client Values; Actual values in

]

3,531,000Credits Cost
1700 440 HP Hit Points
50.06/50.91 25.8/58.9 t Weight Limit

Crew

  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader

Mobility

700 750 hp Engine Power
50/15 km/h Speed Limit
30 32 deg/s Traverse
13.98 29.07 hp/t Power/Wt Ratio
No No Pivot

Armor

// mm Hull Armor
201/129/90 250/201/90 mm Turret Armor

Armament


{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||


{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||

AP/APCR/HE


{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||


{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||

AP/HEAT/HE

Shells

1025/4800/608

1065/5200/630

Shell Cost
390/390/530 440/440/530 HP Damage
175/217/61 258/340/68 mm Penetration


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5.08 r/m

Standard Gun

Reload Times
Nominal: 11.8 s
50% Crew: 14.62 s
75% Crew: 12.76 s
100% Crew: 11.31 s
Rammer: 10.18 s
Vents: 11.06 s
Both: 9.95 s
Both and BiA: 9.74 s
Both and Max Crew %:9.33 s

See Crew, Consumables, or Equipment for more information.


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4.88 r/m

Standard Gun

Reload Times
Nominal: 12.3 s
50% Crew: 15.24 s
75% Crew: 13.3 s
100% Crew: 11.79 s
Rammer: 10.61 s
Vents: 11.53 s
Both: 10.38 s
Both and BiA: 10.15 s
Both and Max Crew %:9.73 s

See Crew, Consumables, or Equipment for more information.

Rate of Fire


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1981.2

Standard Gun

Using Shell Type 1 (390 Damage):

Theoretical Damage Per Minute
Nominal DPM: 1981.2
50% Crew: 1599
75% Crew: 1833
100% Crew: 2067
100% Crew
Vents: 2113.8
Rammer: 2297.1
Both: 2347.8
Both and BiA: 2402.4
Both and Max Crew %:2503.8

Advantageous Damage Per Minute
First-shot DPM: 2371.2
50% Crew: 1989
75% Crew: 2223
100% Crew: 2457
100% Crew
Rammer: 2687.1
Vents: 2503.8
Both: 2737.8
Both and BiA: 2792.4
Both and Max Crew %:2893.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (390 Damage):

Theoretical Damage Per Minute
Nominal DPM: 1981.2
50% Crew: 1599
75% Crew: 1833
100% Crew: 2067
100% Crew
Vents: 2113.8
Rammer: 2297.1
Both: 2347.8
Both and BiA: 2402.4
Both and Max Crew %:2503.8

Advantageous Damage Per Minute
First-shot DPM: 2371.2
50% Crew: 1989
75% Crew: 2223
100% Crew: 2457
100% Crew
Rammer: 2687.1
Vents: 2503.8
Both: 2737.8
Both and BiA: 2792.4
Both and Max Crew %:2893.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2692.4
50% Crew: 2173
75% Crew: 2491
100% Crew: 2809
100% Crew
Vents: 2872.6
Rammer: 3121.7
Both: 3190.6
Both and BiA: 3264.8
Both and Max Crew %:3402.6

Advantageous Damage Per Minute
First-shot DPM: 3222.4
50% Crew: 2703
75% Crew: 3021
100% Crew: 3339
100% Crew
Rammer: 3651.7
Vents: 3402.6
Both: 3720.6
Both and BiA: 3794.8
Both and Max Crew %:3932.6

See here, here, or here for more information.


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2147.2

Standard Gun

Using Shell Type 1 (440 Damage):

Theoretical Damage Per Minute
Nominal DPM: 2147.2
50% Crew: 1733.6
75% Crew: 1984.4
100% Crew: 2239.6
100% Crew
Vents: 2288
Rammer: 2490.4
Both: 2543.2
Both and BiA: 2600.4
Both and Max Crew %:2714.8

Advantageous Damage Per Minute
First-shot DPM: 2587.2
50% Crew: 2173.6
75% Crew: 2424.4
100% Crew: 2679.6
100% Crew
Rammer: 2930.4
Vents: 2728
Both: 2983.2
Both and BiA: 3040.4
Both and Max Crew %:3154.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (440 Damage):

Theoretical Damage Per Minute
Nominal DPM: 2147.2
50% Crew: 1733.6
75% Crew: 1984.4
100% Crew: 2239.6
100% Crew
Vents: 2288
Rammer: 2490.4
Both: 2543.2
Both and BiA: 2600.4
Both and Max Crew %:2714.8

Advantageous Damage Per Minute
First-shot DPM: 2587.2
50% Crew: 2173.6
75% Crew: 2424.4
100% Crew: 2679.6
100% Crew
Rammer: 2930.4
Vents: 2728
Both: 2983.2
Both and BiA: 3040.4
Both and Max Crew %:3154.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (530 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2586.4
50% Crew: 2088.2
75% Crew: 2390.3
100% Crew: 2697.7
100% Crew
Vents: 2756
Rammer: 2999.8
Both: 3063.4
Both and BiA: 3132.3
Both and Max Crew %:3270.1

Advantageous Damage Per Minute
First-shot DPM: 3116.4
50% Crew: 2618.2
75% Crew: 2920.3
100% Crew: 3227.7
100% Crew
Rammer: 3529.8
Vents: 3286
Both: 3593.4
Both and BiA: 3662.3
Both and Max Crew %:3800.1

See here, here, or here for more information.

Damage Per Minute

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0.46 m

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents:0.422 m
Maximum possible: 0.404 m

For more details, see Crew

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0.38 m

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents:0.349 m
Maximum possible: 0.334 m

For more details, see Crew

Accuracy

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3.4 s

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents:3.119 s
With both and GLD:2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment

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2.8 s

With 50% Crew: 3.469 s
With 75% Crew: 3.029 s
With 100% Crew: 2.685 s
With GLD: 2.441 s
With BiA: 2.626 s
With BiA and Vents:2.569 s
With both and GLD:2.335 s
Maximum possible: 2.238 s

For more details, see Crew or Equipment

Aim time
26 26 deg/s Turret Traverse
360° Gun Arc
-5°/+15° -5°/+15° Elevation Arc
30 30 rounds Ammo Capacity

General

15 15  % Chance of Fire
380 m 400 m View Range
440 m 730 m Signal Range

Values are Stock - click for Top Values are Top - click for Stock

IX

AnnoR81_IS8.png

3531000

The T-10 is a Soviet tier 9 heavy tank.

Development started in 1949. The vehicle entered service in 1953 under the designation T-10. Subsequent development yielded several modifications of the tank, the most mass-produced being the T-10M. Approximately 2,500 vehicles were produced.

Formerly known as the IS-8, the T-10 is a departure from its "parent", the IS-3, as instead of being a hands-on assault tank, the T-10 is a "softer" but faster heavy tank, comparable to the IS. It drives more like a "Heavium" than a heavy. The front armor is slightly increased in thickness compared to IS-3, but it is far less effective in the front due to the worsened angles and increased height of the tank, but the side armour is increased by 30mm and it has spaced armour just like the IS-3. The turret is very hard to penetrate and the center of the front hull is capable of bouncing shots from the direct front, but shots from other tier 9s will often go straight through. The top gun, however, has enough penetration to easily take on other tier 9 and 10 heavy tanks, and does a lot of damage with a quicker reload than the IS-3's BL-9 gun. Using the T-10's speed to avoid damage and pick on other heavies makes this tank an extremely formidable opponent.

The T-10 leads to the Object 277.

taggartacte1998.blogspot.com

Source: http://wiki.wargaming.net/en/Tank:R81_IS8

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